# Pining for Tux

URL: /show/coder-radio/54/
> Mike and Chris discuss the tough choices that have to be made when the hardware or software you depend on, is killed by the creator. Plus a few more thoughts on the OUYA, the PS4 impresses but Mike’s cautious, your emails, and much more!

- Show: [Coder Radio](/show/coder-radio/)
- Episode: 54
- Date: 2013-06-17
- Hosts: chris, michael
- YouTube: https://youtu.be/3-CceCC2dJo





### Episode Links

#### Feedback

  * Bill from episode 10 asks:

> Afraid attaching myself too much into one language maybe isn't the best
> thing for a newbie
>  programmer. And if i learned many things from a language i despised (java), imagine it's in my best interested to try a new language as well.
>
> Start more projects in C or try some ruby / python / go? (if i go to a newanguage, i'm leaning at GO)”

  * Kyle asks about the Go language for desktop apps
  * Daniel asks “what happened with the Ouya”

### Hoopla:

 **Revisiting the OUYA**

  * [OUYA releases new E3 Firmware Update – Haverzine](http://haverzine.com/2013/06/13/ouya-releases-new-e3-firmware-update/index.html)

> OUYA has just released a brand new firmware update in time for E3 (yes, E3adness continues) that brings about some much needed new features and
> improvements.

**Indie Devs Hope for PS4 Love**

  * [News: Indie dev snubs Xbox One for PS4 – ComputerAndVideoGames.com](http://www.computerandvideogames.com/408400/indie-dev-snubs-xbox-one-for-ps4/index.html)

> Indie publisher and developer Curve has issued an official press release to
> declare its 'focus on PS4 development' following "the lack of independent
> support currently announced from Microsoft and the Xbox One."

  * [E3 2013: Indie Developers Continue to Choose PlayStation – PlayStation.Blog](http://blog.us.playstation.com/2013/06/10/e3-2013-indie-developers-continue-to-choose-playstation/index.html)

> We also reaffirmed our dedication to independent developers and their
> ability to self-publish on PlayStation. We've increased our efforts in a
> huge way to bring unique gaming experiences to PlayStation platforms, and as
> we just revealed, we have an excellent lineup of games coming to the
> [PlayStation 4](https://blog.us.playstation.com/category/ps4/index.html)rom the indie development community.

**Oops! I’ve built my business around an abandoned platform!**

  * [The Mac that Thunderbolt built: The newly compact Mac Pro | Apple – CNET News](http://news.cnet.com/8301-13579_3-57588662-37/the-mac-that-thunderbolt-built-the-newly-compact-mac-pro/index.html)

> High-speed ports mean that Apple is moving expansion outside the chassis for
> its high-end machines. It's a departure for the Mac Pro, but it's in line
> with decades of Apple thinking.

  * [Apple Mac Pro: Does Expandability Really Matter? | News & Opinion | PCMag.com](http://www.pcmag.com/article2/0%2c2817%2c2420536%2c00.asp/index.html)

> Yes, you can connect USB 3.0 drives, Thunderbolt hard drives, and PCIe to
> Thunderbolt expansion boxes to the new Mac Pro. Expansion boxes like the
> ones from Sonnet and OWC let you pull the video input or graphics output
> card to your Thunderbolt Mac. They can also let you connect multiple eSATA
> drives to a Thunderbolt Mac if your company has standardized on eSATA
> drives.

  * [E3 2013: Sony shows impressive indie line-up on PS4 | Game Development | News by Develop](http://www.develop-online.net/news/44475/E3-2013-Sony-shows-impressive-indie-line-up-on-PS4/index.html)

> Sony has demonstrated a convincing commitment to indie at its E3 press
> conference, calling numerous independent developers to the stage as it
> insisted that small studios and self publishing are vital to the PlayStation
> 4.



